BioShock is a shooter unlike any you've ever played, loaded with weapons and tactics never seen. After Andrew Ryan's little spiel is over, you'll find yourself in Rapture. You'll see something called an Electro Bolt plasmid in front of you. Rare Ammo: Electrical buckshot. Fortunately for you, one of the security windows nearby has been destroyed, allowing you to drop down. There are a bunch of shops in Paradise Plaza, all of which you should explore. You'll find a shop near the slot machines, with some shiny objects in the windows. Also try to set traps for the incoming enemies by laying down proximity mines, Cyclone Traps, and setting the nearby oil fields ablaze. Use Incinerate on the other torch on the opposite side of the door to unlock it and find plenty of items and inventing materials. But alas, using mouse an keyboard it wouldn't let me and showed to option to do so on the UI. If you can hack them, though, they're powerful allies and will dish out the pain to any enemy that gets near them. That'll cost you 20 bucks, but the bots will fall to the ground and will be hackable. There's also a Power to the People station in this locked area. Note also that you can walk through the explosive radius of your proximity mines without a problem; they only explode when a foe goes through them. Proceed into the corridor leading to the Research Lab. As enemies come, shoot them or lure them into the oil slick near the stairs leading up to the lab, or use any other plasmids you have as you think will be effective. Some more goodies await in the two remaining dental offices, in a nearby corridor. Use a full clip of frag grenades to open the fight and deal the meat of the damage, then flip over to anti-armor machinegun ammo or crossbow bolts to seal the deal. Note: It is only necessary to turn the Ferris Wheel six times for the Rescuer Trophy, but one can turn it up to nine for the Electrician Trophy.This walkthrough will list all nine possible ways. If you only melt one entrance, Peach and the rest of the gang won't be able to reach you except by following the path that you blazed. Normal Ammo: Good all-purpose ammo for hitting weak enemies. Although each individual round does less damage than a pistol round, you can hold many more of them in a clip, allowing you to unload for a good length of time without having to reload, which helps when you're trying to sweep your fire across multiple targets or lay down sustained fire on a single target. For more information, see There's Something in the Sea. BioShock remastered walk-through with pictures.... Login Store ... Guide Index. After you obtain your research camera, you'll want to have it on pretty much all the time. Napalm will be a good bet against him here, if you've upgraded your chemical thrower, but anything will work, for the most part. The only really bad choice is Machine Gun Kickback Reduction; it doesn't do much to reduce the kickback, and does nothing to address the machinegun's real problem, which is lack of accuracy. You have two targets to kill in Paradise Plaza: Hector Rodriguez and Silas Cobb. Now's the time to use the ammo for your weapon, as well as the first aid kits that you've been hoarding. He's essentially an upgraded Houdini Splicer, but with the ability to throw shards of ice, instead of fire. When you reach the balcony of the third floor, follow the path around to the northwestern corner, being sure to grab the audio diary of the paparrazi along the way. 0. Although Big Daddies aren't particularly weak to electrical damage, the electric buck ammo here is going to be an important part of taking those tough enemies down early in the game. The choice between harvesting and rescuing is a personal one, but one that will have implications for the game's ending. If you happen to hit one with stray gunfire, it'll turn on you, and that'll probably be more than you can handle, if it's firing on you in addition to the Splicers. Learn more and find out how to purchase the BioShock Remastered game for Nintendo Switch on the Official Nintendo site. He is very predictable if you are far away from him. (You can't research friendly units, so you can't simply hack them and get free points that way.) There's a watery passage underneath the area here where you can find another electrical trap; beyond it is a crate and some ammo. Before heading upstairs to your goal, though, stay on the ground floor and make your way to the southwest, through the Cocktail Lounge, to a shop called Le Marquis D'Epoque. Relatively few of your enemies are actually weak to fire (nitro splicers don't seem to like it very much), but many splicers will begin writhing in agony when sheathed in flame, allowing you to finish them off relatively easily. Run away from them and you'll minimize the damage that they deal until they wind up fading away. This effectively makes it impossible to plan ahead for fights, but no matter: you should be able to take on any enemy in the game with just your weapons at this point. There's also a Photographer's Eye tonic in a little shack down there, but be careful: heading towards it will trigger a trap involving tripwires and multiple splicers. ADAM is what you spend on new plasmids at Gatherer's Gardens, so the choice isn't a trivial one. That'll make more items available and make the available items cheaper. You can now spend your ADAM at the Gatherer's Garden, so if you have a stockpile, now would be the time to use it. When it comes to upgrade selections, you probably don't want to select the pistol for any upgrades until you've fully upgraded all of your other weapons. When you kill the woman in the kitchen, explore the area to find another corpse with a decent amount of cash on him. Like them, you can use the chem thrower to unleash napalm, liquid nitrogen, or electrical gel on your foes or the environment. After exploring the upper floor, proceed downstairs and take out the two turrets. In addition to these, other tonics can come in handy while using the wrench. There's a torch outside of it that's lit. One down, two to go! Found many unresolved posts with the same issue. We started with Hector, who appears in Eve's Garden after you poke through Jasmine's bedroom, which you can find by jumping onto the stage. There are three phases here: one where Fontaine attacks you in a fire form, one where he's ice, and one where he's electrical. All rights reserved. If you head into Mcdonagh's bar, have your camera ready, as a Spider Slicer will jump away from you as soon as you open the door! Apart from that, take out the splicers and the turret, then move through the northern door. YEAR. But how does it run on Nintendo’s Switch in terms of frame rate and visuals? You probably have a good amount of ammo at this point, so feel free to shoot them with a shotgun or something, or just fry them with Electro Bolt. You'll almost never burn through a single tank of fuel in one firefight either way, but this will let you keep your reserves topped off and reduce the amount of money you spend on buying or making new stuff. When you reach Tenenbaum's apartment, exploring the upper floor will reveal that the antidote has been moved to Fontaine's penthouse suite. The Pharoah's Casino on the second floor likewise doesn't have much interesting in it, but feel free to check it out and grab what items are in there. It has a longer effective range than the shotgun, to be sure, but the spread of the rounds here will make you waste ammo if you attempt to hit targets at long range. Already when studying the initial areas of the pavilion, you can find a new, very useful weapon-the machine gun. At the moment, your best option for taking down Big Daddies is electric ammo for your shotgun. You can later pluck these rounds back from their bodies and add them back to your ammo supplies. After disabling or shooting the turret that watches over the corridor, you can hop over the boxes nearby and enter the Painless Dental office there to find a Speedy Hacker tonic. Burn both of them. Keep in mind that these guys are still alive, so if you need to use the research camera on any of these guys, now's a good time to do so. The weapon features a great sustainable rate of fire, allowing you to spread your damage quickly across multiple targets without the need to reload very often. Before you leave, explore the rest of Mercury Suites for goodies. You can leave a proximity grenade by the door before searching the hives, if you wish, or set the oil slick here on fire and try to lure your opponents through it. Search the northeastern corner of the room to find the crawlspace, which contains a safe. As the game progresses, you'll need to buy higher ranks of Electro Bolt to stun turrets long enough to hack them; if you use the basic rank of it, they'll tip over and come back up too quickly to hack unless you're standing right next to them. Anyway, flip the switch here to restore power to the main Medical Pavilion area. Don't worry about this too much--the effects are eventually reversible. Anyway: survive. Will track most enemies and explode on contact. BioShock Remastered. Place the picture in his "masterpiece", the large sculpture of frozen bodies that's appeared on the floor, and you'll obtain the crossbow. You can find a Monkey Wrench tonic by looking along the floorboards for a vent cover and whacking it with your wrench; that'll let you crawl through and nab the tonic. There's also one sample in Room 5 on the ground floor, as well as Room 7 (which is only accessible by dropping down from the second level), as well as another one in the Autopsy Ward. Head into the Atrium nearby and start looking around. The wrench can't be upgraded like other weapons can, but once you start delving into tonics, you'll be able to find a number of tonics that enhance your ability to swing the wrench. When they disappear, they'll generally move behind you and attempt to shoot you in the back, so flip around when they disappear. Decent against turrets and cameras, when you absolutely can't shock and hack them. Take a picture of Sander Cohen's body after killing him. You'll also likely spot your first Little Sister here; if you haven't yet, try taking pictures of her for some health and EVE boosts. You can theoretically hack a turret by sneaking up on it, but they have 360 degree vision, so this is pretty difficult. Don't attack it yet, though; it'll come under attack from a few gentlemen that seem to want its Sister's ADAM. Keep in mind that dying sends you right back to a Vita-Chamber. It's in Suchong's lab, in Apollo Square. If you do, then you may be able to lure a Big Daddy back into the area, have it summon a Little Sister, then let the RPG turret deal most of the damage to the Big Daddy and get you some easy ADAM. However, Ryan will definitely notice that this is occuring, so you'll need to be prepared for an assault. Then, find the healing station in the middle of the room and hack that as well. Normal Ammo: Napalm. GENRE. Use the comments below to submit your updates and corrections to this guide. Tip: Keep in mind that Big Daddies aren't initially hostile to you, and thus won't attack you until you attack them. Use Telekinesis to grab a grenade from mid-air, then throw it at the debris in front of the doorway to blow it up. Before you enter the labs, you may want to use a U-Invent machine or an ammo machine to pick up some anti-personnel ammo. Get used to having some blurred views when Leadheads fire at you. Anyway, Julie's up in her office here, and has politely shut down all of her turrets for three minutes. Peach himself can easily be dispatched by waiting in the doorway, then catching his molotov cocktails and returning them into his face. (Your first snapshot of an enemy will automatically let you hit this rank.). Normal Ammo: Good all-purpose ammo for hitting explosives or weak enemies. There are a number of enemies in the area, including a nitro splicer that will throw grenades at you. Hide in the bathrooms here to force them to follow you and let you jam them into a chokepoint. Turrets come in a few varieties, but most of them will be machinegun turrets. “Worlds of Hurt” – Expert achievement in BioShock Remastered: Rescued the Little Sister in “Worlds of Hurt” in under 15:00, on Medium or higher difficulty - worth 10 Gamerscore In order to restore your ability to control your plasmids, you'll have to find the second dose of Lot 192. GameSpot's Game Guide to BioShock is going to have plenty of tips and tricks for you. You can't hit a Vita-Chamber here, so you have to finish him off in one life. Researching cameras can be tricky, since your first instinct is to immediately get under them and hack them. You already have the Nitroglycerin; now all you need is a couple of Ionic Gel cans and four R-34 Wire Clusters. The same weapons that work on the Bouncer work well on the Rosies. Houdini splicers are annoying in the ways that they move, but aren't too difficult to take out. If you fire a grenade and it doesn't hit something, it'll bounce and detonate a few seconds later, but in general, you'll want to try and hit your target dead-on with this guy. You'll find the second Lot 192 on Suchong's desk, alongside an interesting audio log. In addition to machineguns, though, turrets will also sometimes possess heat-seeking rockets or, very rarely, flamethrowers. Or just keep the junk and wait for a machine with a better selection. Be sure to kill them before you leave the level, however. Rescue or harvest them, as you like, or just leave them alone and deal with them later. If you wait around for a bit, more Rosies will spawn and take Little Sisters out of the walls. If you do so, Cohen will fly into a rage and send a huge number of splicers your way. There's a small hidden room behind some boxes that has a safe in it if you're looking to hack something. Make your way up the stairs until you reach the Wharfmaster's office; Atlas will contact you again when you do. However, if you spend an exorbitant amount of time exploring, you will find yourself with a very tiny health bar, so it's important to keep moving as best as you can. We'll go for the latter one first. After your plane crash, head up and towards the large building that juts out of the water. Take the snapshot of Fitzgerald, then return to the Atrium as Cohen demands. This can be a liability when facing off against Big Daddies, especially. There's no way around a fight, but if you can hypnotize a Big Daddy to help you out, then you'll hopefully be able to use their powers to rid you of most of your foes. Kind of like a combination of a Bouncer and a Rosie, in effect. They're also handy for laying down in the path of a Big Daddy that you haven't aggroed yet; just place six of them on the floor, shoot the target to get them aggroed to you, and watch a huge chunk of their health fly off. There's a code written on a piece of paper here--0451? Unfortunately, its inaccurate fire will make it difficult to hit targets that are far away. Español - Latinoamérica (Spanish - Latin America). It can be a handy weapon to use when you use up all of your frag grenades and need to finish your opponent off, but don't try to sneak up behind a Big Daddy and hit him on the head; they'll just shrug it off. 2020. Soon afterward, you'll come across Dr. Steinman himself. Reduced Chance of Ammo Breakage: Lets you pick up more ammo from enemies after filling them with arrows. What's annoying is that he constantly runs away from you, throwing napalm explosives over his shoulder, making this a difficult game of shoot-him-from-behind for most players. In general, spiders are pretty tough to kill, mostly due to the unpredictable way they move. These will be overkill against most foes, who will usually die to one grenade round, but can be handy against Big Daddies or enemies that move quickly, like spider splicers. There's also a Spider inside Jet Postal, but she won't retreat when she sees you. Rare ammo will be tougher to find, but will still be around, and can usually be bought at Ammo Banditos stores. © 2021 GAMESPOT, A RED VENTURES COMPANY. How are you going to get them to trust you, though? Hit the jackpot at a slot machine in Fort Frolic. Hack the camera here to be on the safe side, then head up the stairs to the storage area of the theater to meet up with Sander Cohen for the first time. One of the posters here on the first floor will tell you that Australia Day is 01-26, so no need to head to Google just yet. Also, if desired, just use your telekinesis. Last edited by Shadow the Hedgehog ; Jan 27, 2017 @ 2:57pm Hack it, then try your best to create some new ammo! (If you have wrench powerups, most of the enemies can easily be defeated with it.) However, if you use Telekinesis to catch their grenades and chuck them back at them, they'll usually go down quickly. When the self-destruct has been shut off, you'll need to run to the ventilation shaft on your map and escape. If you feel like you want some friends to fight alongside you, there's a simple way to get them. Even if you don't wind up inventing a lot of ammo, you'll still want the parts to invent Autohack devices, which will let you instantly hack difficult locks. Head through the pipe in front of you. Over 10 years in the making, the stunning shooter series BioShock has landed on the Switch – another highly successful game to appear on the handheld console. Head out into the underwater corridor here and hack the security camera. Head inside and take the trip down to Rapture. Kill everything in your way, then open the door leading to the Surgery Ward, where Steinman resides. When you have all of these equipped, you'll be in a position to dish out tons of damage to your opponents. Move around to the southeast and you'll come across another Big Daddy, but this one is actually a Rosie. Increased Damage: Great early on in the game, but the machinegun won't be dealing much damage to anything later on unless you're using anti-armor or anti-personnel ammo, so if you don't want to deal with buying or inventing ammo a lot, this might not be a great choice for you. BioShock: The Collection is nu beschikbaar. A view from the top of the Ferris wheel. That's really handy if you like using the wrench a lot, but be careful not to get hit by an enemy when you're standing near a Big Daddy, as they'll interpret that as a hostile act and attack! Rare Ammo: Incendiary bolts. Last edited by Shadow the Hedgehog; Jan 27, 2017 @ 2:57pm #8. Download ver - NSP. Later in the game you'll have a lot more weapons to use on them, but you'll still have to be aware that the fight will proceed on their terms; it'll be difficult to keep them off of you, in other words. Besides that, they're pretty much your typical FPS enemies: try kill them without letting them deal a huge amount of damage to you. Each weapon (except the wrench) has three kinds of ammo available for it: a normal ammo, a rare ammo, and an inventable ammo. One thing is constant, and that's the fact that Fontaine is very resistant to damage: it'll take a long time to take him down, no matter what phases he's in. Try to shock it and hack it if possible. Normal Ammo: This is a good solid bolt that deals a lot of damage in one strong shot. Your bots will be destroyed quickly, but can still take out most splicer enemies on their own. This'll give you a bit of breathing room when taking on these behemoths. There should indeed be at least six enzymes in the area, so nab them all and look through every nook and cranny for beehives. Unsurprisingly, Peaches will turn on you after you enter his little icebox. Finished the game on the hardest difficulty level. The reload animation is also fairly brief, making this a decent weapon in lengthy firefights. Luckily, your appearance as a Big Daddy will prevent the security systems from locking onto you; however, if you've been rescuing the Little Sisters, then your ward will be foreign to the security, so you'll need to hack everything you see. You can also change your plasmids at the Gene Bank nearby. This is one of the game's best tonics, as it'll make all of your hacks easier, so don't miss it! If they're escorting a Little Sister, run up to them to get them angry, then quickly take a picture; you'll earn an Action Shot bonus for your snapshot. A semi-tough little area here. Take at least one picture of every enemy. If you have the benefit of being able to plan ahead, try laying down a bunch of proximity mines between you and the Bouncer before attacking it. GameSpot's Game Guide to BioShock is going to have plenty of tips and tricks for you. Look up after her, and you'll see some Electric Buck ammo up there; use Telekinesis to grab it. It is behind the stage 5. Not all upgrades are really worthwhile, though, so you don't need to find all of them unless you're looking to get all of the Xbox 360 achievements. That'll let you set almost anything on fire, including the oil slick outside the room. Note that, like a typical sniper rifle, there is a bit of a reload in between shots, making misses a bit painful when you're in combat. After searching the office, head back out to the lower level of the Workshops. These are the first kinds of Big Daddies that you come across, although you'll only kill one of them before dealing with Rosies for a long period of time. Napalm puts them down pretty quickly, and wrench attacks work reasonably well if you use the correct tonics. Either proceed with anti-armor rounds chambered up in your pistol, or shock and hack everything that you see. Not a bad choice if you plan on using the weapon a lot, as it'll save you money, but not as good as increased damage. Tip: Buy a ton of film at the Circus of Values in Mcdonagh's bar; it's relatively cheap at 15 dollars per 15 frames of footage. Wear him down until he returns to the chair, then needle him again and prepare for the final assault. When you clear out the office, flip the switch on the side of the desk to open the safe nearby; you'll nab some Nitroglycerin. I searched for a couple hours online. Select Easy, Medium, Hard or Survivor. Then, switch to your Telekinesis Plasmid. Head down the stairs here and through the door to find more Houdinis going to town with some other Splicers; apparently they don't like each other too much. Use this chance to fire the machine gun, which does the most damage to him. Return to the cities of Rapture and Columbia and experience the award-winning BioShock franchise like never before, beautifully remastered in 1080p. Fry the frozen splicers with your napalm or Incinerate powers to clear the room a bit and search their corpses. You'll get 80 ADAM for rescuing Little Ones, while harvesting them will net you twice that amount. They won't try and charge you, but will instead simply stand and fire at you if you don't move around too much. Search the area for another audio log and more items, then head upstairs to repeat the process. Try your best option for taking down splicers, and can be a powerful weapon for.. Terribly wrong the other side of Optimized Eugenics, on the panel to open door. Chance of ammo Breakage: Lets you pick up bolts from dead enemies if you can shatter,. As first aid kits that you 'll find a new way to the People terminal before you. 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